OUR WORK

VFX - ENVIRONMENT - COMPOSITING

A famous license returns, but not as you remember it. New worlds emerge, old legends evolve. This is exactly why we do what we do.
Storm Concept art by Marie Tricart, Guillaume Renier at 37Degrees Studio with Realtime environment done in Unreal Engine.

ART DIRECTION - REALTIME ENVIRONMENT

If you can feel the wind, this isn’t a screen, it’s a window into another time. A beautiful, interactive 3D landscape to discover at the Wellington Library.

CONCEPT ART - REALTIME ENVIRONMENT - VR

What a fight! The ice blast destroyed half the arena! That was close… Maybe it’s time to switch back to your favorite show, sounds a lot safer. Step inside a fully stylized anime VR world.

CONCEPT ART - REALTIME ENVIRONMENT - VR

The sun sets over the city, the perfect moment to enjoy a bento by the river while watching your favorite show. Step inside a fully stylized anime VR world.

CONCEPT ART - REALTIME ENVIRONMENT - VR

Feel the sea breeze! A new adventure awaits beyond those hills. But there’s no rush. Take your time and enjoy another episode of your favorite show. Step inside a fully stylized anime VR world.

CONCEPT ART - REALTIME ENVIRONMENT - VR

The battle rages outside these walls. But you’re safe here! Time to sit back, relax, and rewatch your favorite Gundam episode while your mecha gets serviced. Step inside a fully stylized anime VR world.

CONCEPT ART - MATTE PAINTING

Each sky speaks its own language. A world of infinite possibilities and subtle variations that shape every story. We love skies, especially when we fly through them.

VFX - ENVIRONMENT - COMPOSITING

From art to VFX, time to refine every pixel. From dense cityscapes to wild Hawaiian landscapes, here we come. World-building in full motion.

CONCEPT ART - ENVIRONMENT - VFX

Time to take off. From ground level to the edge of space, we crafted ambitious full-CG camera pull-ups across some of the most striking locations in America.

CONCEPT ART - ENVIRONMENT - VFX

Why should trees and landscapes always be green? And really, why choose just one colour when you can have them all?!

CONCEPT ART

Space is watching.

CONCEPT - ENVIRONMENT - VFX

Each project is an amazing case study, allowing us to refine our workflow from Unreal and real-world location data all the way to fully polished, production ready environments.

ART DIRECTION - CONCEPT ART

The Hive takes us on a journey across the ocean floor. Our civilisation has evolved, yet some questions remain unanswered. Beyond the horizon lies what we are all searching for.

CONCEPT ART - ENVIRONMENT DESIGN - PREVIS - POSTVIS

Aloha is not just Hello and Goodbye. It's a way of life.
37Degrees_Crownfall_cinematic_environment

ENVIRONMENT - MATTE PAINTING

Here we go again! For it's Act 4 Cinematic, we have come on board again to create some pretty cool stylized environment for the team at Valve.
37Degrees_Crownfall_kez_environment

ENVIRONMENT - COLOR&LIGHT BOARDS

Our journey carries on with Dota 2 and its new playable character : Kez.

REALTIME ENVIRONMENT

Some blood may be spilled between dust and sand, where steel meets flesh and the crowd holds its breath.

ART DIRECTION - CONCEPT ART

Character, creature and environment design for a new and exciting animated short movie.

ENVIRONMENT DESIGN - WORLD BUILDING - CONCEPT ART

Our favorite dinosaur is back and this time, it's bringing the game to a whole other level.
37Degrees Portfolio Zero King Game Design

ART DIRECTION - ENVIRONMENT DESIGN - CONCEPT ART

Welcome into a world where humans have fled earth and craft customised ships from salvaged parts. In space, no one can hear you drift.

ENVIRONMENT - MATTE PAINTING

Our journey carries on DOTA's amazing world. Time has come, the crown must fall.

VFX ART DIRECTION - CONCEPT ART - ENVIRONMENT

An immersive journey into a Maori's village. Follow the river and discover what was the life in the South Island. A unique and poetic experience available in Greymouth Museum, New Zealand.

ENVIRONMENT - COMPOSITING

Our first step into DOTA's world, a rich and colorful territory. While Heroes are fighting into the woods we always like to look at the wide landscapes.

ART DIRECTION - CONCEPT ART - ENVIRONMENT DESIGN

Not easy to grow up as a young T-rex in a post-apocalyptic Japan ruled by samurai dinosaurs. Nowhere is safe.

CONCEPT ART - ENVIRONMENT DESIGN

Far beyond the horizon, hidden deep into the mountains an old and wise civilization is hiding... Until one day.

ART DIRECTION - ENVIRONMENT DESIGN

In a Victorian Steampunk universe where rain rules, a little girl and her yellow rain jacket will change the fate of her dreary home town. Tim Burton meets Coraline in a short 2D animated interactive story.

VIRTUAL ART DIRECTION

An adaptation of Fritz Lang’s classic 1927 sci-fi film Metropolis. An amazing experience under the supervision of Peter Baustaedter for an highly anticipated production for Apple TV+, unfortunately cancelled after a couple of months.

ART DIRECTION - CONCEPT ART

Far up north, the ice is melting, opening the door to a forgotten world. We are without answer from the first expedition team... but the rescue team just arrived on site. No one was ready. A dark and scary homage to one of the best Disney animated films: Atlantis - The Lost Empire

ENVIRONMENT - COMPOSITING

A clear blue sky, pretty hills, green grass and happy sheeps. A unique and animated postcard from New Zealand.

CONCEPT ART - ENVIRONMENT DESIGN

Zombies and Heroes overcharged with superpowers. What can go wrong?